A multidisciplinary artist and designer telling better stories with technology.

My work empowers audiences with the agency to affect outcomes. I explore visibility through questions of who is seen and heard, but more importantly, who is not.

I work with both established and cutting edge artistic techniques including physical computing, AI, VR, AR, nonlinear film, projection, spatial audio design and industrial design. I also help large, complex organisations such as the BBC and American Express, solve large, complex design and UX problems, challenging convention wherever possible (drop me an email for more on this).

Critical analysis and research are integral to my practice. I have recently drawn particular inspiration from Donna Haraway’s situated design methodologies and Jussi Parikka’s archeological approach to critiquing media cultures.


‘One of the most interesting examples of "sonification" that I have come across’ – Eric De Visscher, V&A Research Institute

‘We love it. Signed off! Jobsagoodun. It reeeeally is!’ – David Bailey, Creative Director at BBC UX&D

‘He got great feedback from those he worked with...cool,calm and collected just about sums him up...and is charming to work with...with a 'can do' attitude and is witty to boot’ – Al Baird, Lead Creative Director, MSL Publicis Groupe

01/ Algorithmic Filmmaking
02/ V&A Historical Fiction
03/ ‘Weegee’ VR Theatre
04/ Phone-line Storytelling
05/ Collective Spatial Audio App
06/ Boring Collaborative Game
07/ RA Analogue Social Network
08/ Human AI Workshop
 A/ BBC: Design, UX, Video
 B/ BBC: Typography Research